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My talented colleague/brother Andreas asked me if I was interested in contributing to his latest motion piece with some processing content, which I was very much indeed. So I created this little engine that generates 3D spheres, and then added an interface with a whole bunch of customizable settings, to control and modify the output in detail. The final version were able to produce some pretty neat spheres with different interesting effects, which Andreas used in a great way in his video.

This is a short behind the scenes video covering the processing parts.

And this is how it got implemented in the final video:

(Genesis from Andreas Wannerstedt on Vimeo)

Read more about the video and the concept at
You can find the full behind the scenes video at